Collisions - Layers, Detections, and Interactions: Godot Fundamentals
In this post we’re going to continue our series on Godot Fundamentals. We’ll be improving our collision detection as well as adding interaction with our Tank and Bullets, by creating some additional interact-able objects such as a crate, pickups, and walls to collide into.
Read More Braydee Johnson
2023-06-21 7 min read