GodotCon 2023 Recap
It's been over a week since GodotCon 2023 wrapped up. I wasn't able to make it in person, so I was excited to be able to watch all the recordings thanks to the work of Chaos Computer Club.
Read MoreIt's been over a week since GodotCon 2023 wrapped up. I wasn't able to make it in person, so I was excited to be able to watch all the recordings thanks to the work of Chaos Computer Club.
Read MoreIn just a weeks time we have another beta version for Godot 4.1 which includes some good bug fixes in preperation for July's stable release target for Godot 4.1
Read MoreGodot 4.1 enters the beta phase with it's first pre-release. With over 3 months of work from hundreds of contributors and over 1000 changes, the team are working hard to make Godot 4 more compatible.
Read MoreGodot closes out it's feature merging phase and prepares to enter it's feature freeze phase. Beta releases for Godot 4.1 are on the horizon.
Read MoreMore progress has been made towards the 4.1 release, they are nearing a feature freeze.
Read MoreWith the team hard at work on Godot 4.1, we get some nice bug fixes backported as a maintenance release for 4.0.3
Read MoreFollowing the announcement for a new development and release plan, Godot has released it's first dev snapshot for version 4.1
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